Integrating Game-Based Learning in Primary Education: The KIDEDU Project for Economics and Natural Sciences
DOI:
https://doi.org/10.47363/JESMR/2025(6)308Keywords:
Game-based Learning, Educational Innovation, Primary Education, Economics Education, Natural Sciences Education, Play-based Teaching, Learning Motivation, Interactive LearningAbstract
This paper presents KIDEDU (Play – Create – Learn), an educational game developed and launched at the University of Piraeus. The project aims to offer an engaging tool for primary school pupils to develop economical and geological (natural sciences) skills through play-based learning. Designed for all six grades of Greek primary education, KIDEDU represents an innovative teaching approach within the Greek educational system. It integrates Economics and Natural Sciences, encouraging pupils aged 6–12 to apply these concepts in everyday life through interactive and enjoyable activities.
The game-based methodology helps students learn in a fun, problem-solving environment. KIDEDU was piloted with pupils aged 8–10, followed by a questionnaire assessing their learning experience. The results indicated that pupils prefer play-based learning, find it easier and more enjoyable, and achieve deeper understanding through gameplay. The long-term goal is to expand KIDEDU across all educational levels, promoting game-based learning as a core teaching method.